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Two Featured Apps on the App Store at the Same Time!

Oct 15, 2014 6:05 pm
Written by Vas Kottas

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We’re excited to announce that two apps Enharmonic worked on went live last week, and both of them are featured on the app store at the same time on the same page! Dothraki Companion from Living Language (an imprint of Penguin Random House), teaches fans of the Game of Thrones books and TV series the […]

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Field Museum Panoramas featured in Communication Arts

Jan 19, 2014 8:34 pm
Written by Vas Kottas

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The 360-degree 3D panoramas we built for The Field Museum of Chicago’s iOS and Android tour appswas featured in a Communication Arts magazine post highlighting the specific feature! See here for the full article.

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Tutorial: Auto Layout Part 2

Nov 12, 2013 5:01 pm
Written by Jonathan Saggau

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Using Auto Layout in Interface Builder can prove trying. While it works reasonably well when you declare constraints on simple views hierarchies, Auto Layout in IB has a couple of major limitations. As you saw in our previous Auto Layout tutorial, you cannot declare constraints across views that do not share the same superview in […]

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Tutorial: Auto Layout Part 1

Aug 29, 2013 3:49 pm
Written by Jonathan Saggau

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What is Auto Layout? Auto Layout changes the way that you create your iOS and OS X user interfaces in simple, but powerful ways. Rather than explicitly setting the origin and size of UI elements, you declare constraints between views that describe how UI elements are displayed. Constraints represent the relationship between two user interface […]

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Tutorial: Particle Systems in Core Animation with CAEmitterLayer

Jun 26, 2013 6:42 pm
Written by Jonathan Saggau

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Particle Systems Particle systems are fun visual candy to add to your apps. They are often used to create smoke, explosions, and fire effects in games. They make great touches in productivity apps as well. Delicious Library, for example, famously consumes a book with a fire animation when you remove a book from your virtual […]

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